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March 11, 2010

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DIY Digital Editing

Schmoozing at No Dance '99

Editor Steve Bruskin, right, with Executive Producer Neal Mortiz in the editing room of UPN's "Shasta McNasty." Steve is editing the show on AVID Film Composer equipped with Media Share.

How will most of us make movies in the next century? As we head into the new millennium, the limitless possibilities that new technologies offer moviemakers present a series of formidable challenges and myriad choices that go with them. Among the most crucial factors in creating works of cinema on an independent basis is the selection of an appropriate post-production system. Perhaps more so than other aspects of the cinematic process, editing technologies have reached a point in development where a variety of systems are available to the moviemaker without access to high-end post-production facilities. More than ever before, moviemakers can now explore options that yield professional results without the post-production aspects of a project weighing too heavily on their budget.

“You can put together all the tools for making a film for $10,000,” said Steve Bruskin, a picture editor for movies and television shows, most recently the new comedy “Shasta McNasty,” which airs on UPN. “We are in a really wonderful age right now where the financial risk in making a small film is very low because of all the consumer-oriented products like Digital Video (including Mini-DV) and Final Cut Pro. Soon you will have a lot more people taking this initiative to make films.”

Having worked as a digital editor after studying basic filmmaking techniques, Bruskin compares the difference between traditional film editing and digital editing to that of working with a manual typewriter as opposed to a modern word-processing program. “You can cut and paste, instantly save multiple versions of the same piece, find all your material instantly, play with your material more quickly and easily than ever before.

Bruskin describes the process used to edit a film digitally: “You must first transfer all the film to a time-coded video medium such as Beta SP,” he said. “Then you must digitize it into an editing system, which means putting the tape onto the hard drives of the editing system so that it becomes instantly available via ran

Schmoozing at No Dance '99

Elizabeth Gaylynn Baker
writer-director of When Buffalo Roam

dom access. Once that’s done you can edit the show. Then, depending on your intended delivery, you either need to do an on-line edit from your original transferred tapes or conform your film negatives to match your digital editing cut.” In the future, Bruskin expects this process to get simpler, more powerful, less expensive and considerably more versatile.

For Elizabeth Gaylynn Baker, the writer-director of When Buffalo Roam, which won the Best Social Documentary short at the 1999 New York International Independent Film & Video Festival, the panoply of choices in the world of digital editing was overwhelming at first. “I had absolutely no experience in post-production when I attempted to make my first documentary film,” she said. “There was so much to learn and I only had a $900 budget for editing. In the land of post-production, that hardly even counts.” With five-and-a-half hours of film, 30-odd hours of Hi-8 footage, and both narration and music on DAT, Baker created an eight-minute piece. “I didn’t really set out to cut it as a short doc; I cut it as a preview to raise funds to finish an hour-long piece. Two different editors gave me what amounted to six days of their time on the AVID, which opened up a creative dimension that has never before been possible. I felt like I had reached beyond my limits.”

Beyond AVID, the system universally chosen by most professional filmmakers—but one that can cost $50-$150,000—several other systems have crept into the post-production vernacular. Enrique Diaz, a self-proclaimed digital filmmaker and the proprietor of Digital Business and Design College, has used a variety of digital editing systems and software to create commercials for cable TV, instructional videos, and 3-D animated short features. “One such film I was involved in was shot using three Canon XL1 digital cameras, with the cost of each camera (with accessories, not counting interchangeable lenses) averaging $10,000. The editing hardware and software was another $10,000,” he said. “For independent filmmakers, budget restrictions are a huge consideration, so the most affordable and effective hardware and software is recommended: a firewire native computer is best (such as the Macintosh G3 or G4) as well as external firewire drives (25 Gigs or better as nine minutes of film takes up approximately two Gigs) with accessible Final Cut Pro software. I use the same hardware for post-production sound but additional software such as Cubase VST Sound Edit Pro and Pro Tools.”

To create simple but effective post-production visual effects without farming such work out to a facility, Diaz recommends additional compatible software programs including Adobe Premiere, Adobe After Effects, Photoshop, Director, Flash, and QuickTime. “After Effects uses a plug-in technology, so that as new effects become popular and available, you don’t have to buy a whole new program,” he noted. “Also, it works great with the most widely used digital imaging software, Photoshop. One film that used After Effects (and Photoshop) for its special visual effects was Virtuosity with Denzel Washington and Russell Crowe.”

Still, for other moviemakers, ingenuity in one’s modification of home technology can provide a professional editing environment with decidedly minimal investment. Case in point: independent filmmaker Damien Collier recently completed the feature film The Catalyst with his own computer equipment. “I’m most proud of editing The Catalyst because I drew on all my technical knowledge as well as pushing myself with the medium to tell a good story,” he explained. “I shot The Catalyst on Super-16mm film, transferred to digi-beta tapes, and had VHS dubs made. To edit the film, I took my existing PC, converted it to Windows NT, added a Targa 2000 card, AVID Mac-Xpress for Windows NT Software, an external 18 gig Seagate Cheetah Drive, and hooked up an S-VHS deck that has a Sony 9-pin control port and LTC timecode. One negative to doing this is that you often have to do your own tech support when there’s a problem! We then re-edited the film in on-line using the original digi-beta transfer tapes, which had the same timecode as the VHS tapes.”

Drawing on his experience, Collier’s advice to other filmmakers with little or no budget is to creatively solve their problems. “There is a reason why the more expensive equipment is out there: it usually has more options,” he said. “It then becomes a matter of what compromises

Schmoozing at No Dance '99

Steve Bruskin picture editor "Shasta McNasty"

you’re willing to make. It becomes really advantageous to balance being technical with your own creativity.”

Before filmmakers choose how to edit their work, they ought to consider the film/video format that they utilized and the project’s final destination, according to Dieter Rozek, an editor, AVID/Pro Tools Instructor and cameraman whose experience began with on-line “linear” editing systems and has progressed into the “non-linear” digital realm. “Systems such as the AVID Media/Film Composer and Lightworks excel in long-form feature, sitcom (multi-cam), and animation projects, as they support 24-frame editing,” he explained, describing the process. “After the project is cut, if the show is going to TV or tape formats, an EDL is made to assemble the material on an “on-line” system. If film is going to theaters, a cut list is made for the negative cutter to splice the film together, and an EDL is generated to edit the sound. The edited soundtrack is transferred to magnetic track and is optically married to the finished film.”

Rozek sees a trend to eliminate any type of media for projection whatsoever. “Tape will solely be used for archival purposes, and the entire process from acquisition to post will be kept in a digital format,” he said. “Distribution may occur via satellite to digital projectors in theaters, streaming video over the Internet and DVD for the consumer market. Editing facilities may switch to shared media networks, in which multiple editors can simultaneously access the same or different footage from drives located in another office, perhaps even another building (or another country?) via fiber channel. Future distribution of “films” could proceed via the internet, where the consumer would be able to download the film onto a hard drive to view on a computer or a digital TV.”

Should one own or rent these new digital editing systems? Editor, writer and director-of-photography Will Hooke’s post-production experiences include shooting and editing The Making of Crimson Tide, and creating the electronic press kit for Enemy of the State, both for director Tony Scott. For the latter, Hooke purchased a Media 100 XS non-linear system and has since edited a variety of documentary/ behind-the-scenes pieces and industrials. “AVID and Media 100 are the two best systems on the market,” Hooke stated. “With AVID you pay more for the name, but also get more sophisticated editing tools, including multi-camera and 24-frame film editing. Like AVID, Media 100 comes with a hardware/software combination, but is much less expensive. Although a Media 100 system can cut a feature, it lacks some editing tools which linear-based editors have grown used to. However, The Blair Witch Project was mastered on a Media 100 and outputted to film.”

Given Hooke’s experience, he recommends buying equipment if the regularity of editing jobs necessitates it. “If you see yourself doing multiple projects where you’d need to rent editing equipment, then do the math and see if it makes sense to invest in the equipment yourself. It’s getting easier and less expensive to build your own editing platform, especially if you’re editing Mini-DV footage. For example, Final Cut Pro is priced below $1,000 and delivers excellent editing tools.”

Similarly, Hooke noted that on the software end, competitive alternatives to Adobe’s widely-used After Effects are now available to home-based moviemakers. “Currently, there is an abundance of relatively inexpensive, powerful software available for the desktop to produce high-quality visual effects,” he said. “Such programs as Lightwave 3-D (used in Titanic) and Electric Image (used to create some of the effects for “Star Trek: The Next Generation”) offer high-end 3-D creation available on the desktop. Also, Commotion, created by Scott Squires at ILM, is a Macintosh-based program that allows sophisticated rotoscoping, wire-removal, and motion-tracking, among other features.”

To edit one’s sound, Hooke offered several solutions. “Pro Tools is the industry standard for digital sound editing, but there are others, including Mark of the Unicorn, which retails for half the price,” he said. “Media 100 has decent internal audio controls, including eight tracks of audio, nodal-point editing and excellent EQ, and AVID’s high-end systems also offer good internal audio editing.”

Rapidly advancing technologies have filmmakers like Hooke anticipating certain developments with regard to editing both sound and picture. “Digital video will supplant Betacam SP, eventually,” he predicted, “and everyone is waiting for Sony’s 24-frame progressive scan HD camera, which will be modified for Panavision lenses. This prototype is being talked up as the workhorse of George Lucas’s next installment of Star Wars. If it’s as great as everyone thinks it will be—and I suspect it will be pretty good—then this will slowly start to make in-roads into the feature world. However, film is a long from being pronounced dead, and Kodak and Fuji will continue to advance film stocks well into the next century.”

Whether the true moviemaking future will be on film, digital formats, or HDTV (high-definition television), at least one post-production professional foresees a time nearing that is more conducive to independent home-based moviemakers. “In the future, everything will be faster and work on smaller, less expensive platforms,” said Mitchell S. Drain, a compositing supervisor at LA-based Centropolis Effects. Even though he now works on a $900,000 software system called Inferno, Drain fondly remembers his post-production origins.

“My experience goes back to the mid-’80s when we did things the old fashioned way— pre-digital,” he said. “Now, I always try to use the tool best suited for the task on my projects, which include Independence Day, Godzilla, and the current film, End of Days. Eventually, the software that we use at large facilities to do these big movies will make its way to PC platforms and be readily available to the home boutique. Soon, you’ll be able to achieve complicated visual effects shots with software that you can run on your Macintosh or PC.” MM

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COMMENTS | POST A COMMENT

Comment by Kevin on 6/18/08 at 10:19 pm

The digital world that we are now in is great for making movies. I’m a big fan of DIY for editing and I think that more people should be investigating the possibilities with it.

Comment by Document Management Software on 9/14/08 at 11:40 pm

Great review!!!

Really important information.

Document Management System is a computing system used to track and store electronic documents and/or images of paper documents. Document Management Software helps people to improve the processing of information.

Best Regards

Comment by Dustin Baker on 9/17/08 at 12:41 am

Innovative information.

Document Imaging is an information technology category for systems capable of replicating documents commonly used in business. Document Imaging Software converts paper documents to digital content and stores the resulting information in a central computer server. It eliminates the problems associated with paper, such as loss and damage. A good document imaging system stores more than just digital images of the documents.

Thanks for sharing.

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MovieMaker Magazine

Magazine cover: November/December 1999This story was published in the November/December 1999 MovieMaker Magazine. The headline was:

DIY Digital Editing

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